vial/src/main/python/keyboard_container.py

150 lines
5.1 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
from PyQt5.QtCore import pyqtSignal, Qt
from PyQt5.QtWidgets import QWidget, QHBoxLayout, QLabel, QVBoxLayout
from clickable_label import ClickableLabel
from keyboard_widget import KeyboardWidget, EncoderWidget
from keycodes import keycode_label, keycode_tooltip, keycode_is_mask
from constants import LAYER_BTN_STYLE, ACTIVE_LAYER_BTN_STYLE
from util import tr
class KeyboardContainer(QWidget):
number_layers_changed = pyqtSignal()
def __init__(self, parent=None):
super().__init__(parent)
self.layout_layers = QHBoxLayout()
layer_label = QLabel(tr("KeyboardContainer", "Layer"))
layout_labels_container = QHBoxLayout()
layout_labels_container.addWidget(layer_label)
layout_labels_container.addLayout(self.layout_layers)
layout_labels_container.addStretch()
# contains the actual keyboard
self.container = KeyboardWidget()
self.container.clicked.connect(self.on_key_clicked)
layout = QVBoxLayout()
layout.addLayout(layout_labels_container)
layout.addWidget(self.container)
layout.setAlignment(self.container, Qt.AlignHCenter)
self.setLayout(layout)
self.keys = []
self.layer_labels = []
self.keyboard = None
self.current_layer = 0
def rebuild_layers(self):
self.number_layers_changed.emit()
# delete old layer labels
for label in self.layer_labels:
label.deleteLater()
self.layer_labels = []
# create new layer labels
for x in range(self.keyboard.layers):
label = ClickableLabel(str(x))
label.setAlignment(Qt.AlignCenter)
label.clicked.connect(lambda idx=x: self.switch_layer(idx))
self.layout_layers.addWidget(label)
self.layer_labels.append(label)
def rebuild(self, keyboard):
self.keyboard = keyboard
# delete current layout
for key in self.keys:
key.deleteLater()
self.keys = []
# get number of layers
self.rebuild_layers()
self.container.set_keys(keyboard.keys, keyboard.encoders)
self.current_layer = 0
self.refresh_layer_display()
def refresh_layer_display(self):
""" Refresh text on key widgets to display data corresponding to current layer """
for label in self.layer_labels:
label.setStyleSheet(LAYER_BTN_STYLE)
self.layer_labels[self.current_layer].setStyleSheet(ACTIVE_LAYER_BTN_STYLE)
for widget in self.container.keys:
if widget.desc.row is not None:
code = self.keyboard.layout[(self.current_layer, widget.desc.row, widget.desc.col)]
else:
code = self.keyboard.encoder_layout[(self.current_layer, widget.desc.encoder_idx,
widget.desc.encoder_dir)]
text = keycode_label(code)
tooltip = keycode_tooltip(code)
mask = keycode_is_mask(code)
mask_text = keycode_label(code & 0xFF)
if mask:
text = text.split("\n")[0]
widget.masked = mask
widget.setText(text)
widget.setMaskText(mask_text)
widget.setToolTip(tooltip)
self.container.update()
self.container.updateGeometry()
def switch_layer(self, idx):
self.container.deselect()
self.current_layer = idx
self.refresh_layer_display()
def set_key(self, keycode):
""" Change currently selected key to provided keycode """
if isinstance(self.container.active_key, EncoderWidget):
self.set_key_encoder(keycode)
else:
self.set_key_matrix(keycode)
def set_key_encoder(self, keycode):
l, i, d = self.current_layer, self.container.active_key.desc.encoder_idx,\
self.container.active_key.desc.encoder_dir
# if masked, ensure that this is a byte-sized keycode
if self.container.active_mask:
if keycode > 0xFF:
return
keycode = (self.keyboard.encoder_layout[(l, i, d)] & 0xFF00) | keycode
self.keyboard.set_encoder(l, i, d, keycode)
self.refresh_layer_display()
def set_key_matrix(self, keycode):
l, r, c = self.current_layer, self.container.active_key.desc.row, self.container.active_key.desc.col
if r >= 0 and c >= 0:
# if masked, ensure that this is a byte-sized keycode
if self.container.active_mask:
if keycode > 0xFF:
return
keycode = (self.keyboard.layout[(l, r, c)] & 0xFF00) | keycode
self.keyboard.set_key(l, r, c, keycode)
self.refresh_layer_display()
def on_key_clicked(self):
""" Called when a key on the keyboard widget is clicked """
self.refresh_layer_display()
def save_layout(self):
return self.keyboard.save_layout()
def restore_layout(self, data):
self.keyboard.restore_layout(data)
self.refresh_layer_display()