implement support for rotated/complex keys
parent
75a016e002
commit
eceb31a03f
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@ -12,5 +12,4 @@ WINDOW_WIDTH, WINDOW_HEIGHT = 1024, 768
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LAYER_BTN_STYLE = "border: 1px solid black; padding: 5px"
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ACTIVE_LAYER_BTN_STYLE = "border: 1px solid black; padding: 5px; background-color: black; color: white"
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KEY_NORMAL_STYLE = "background-color:white; border: 1px solid black"
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KEY_ACTIVE_STYLE = "background-color:black; color: white; border: 1px solid black"
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KEYBOARD_WIDGET_PADDING = 5
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@ -6,9 +6,9 @@ from PyQt5.QtCore import pyqtSignal, Qt
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from PyQt5.QtWidgets import QWidget, QHBoxLayout, QLabel, QVBoxLayout
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from clickable_label import ClickableLabel
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from keyboard_widget import KeyboardWidget
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from keycodes import keycode_label, keycode_tooltip
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from constants import KEY_WIDTH, KEY_SPACING, KEY_HEIGHT, LAYER_BTN_STYLE, ACTIVE_LAYER_BTN_STYLE, KEY_NORMAL_STYLE, \
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KEY_ACTIVE_STYLE
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from constants import LAYER_BTN_STYLE, ACTIVE_LAYER_BTN_STYLE
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from util import tr
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@ -28,7 +28,8 @@ class KeyboardContainer(QWidget):
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layout_labels_container.addStretch()
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# contains the actual keyboard
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self.container = QWidget()
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self.container = KeyboardWidget()
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self.container.clicked.connect(self.on_key_clicked)
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layout = QVBoxLayout()
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layout.addLayout(layout_labels_container)
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@ -39,7 +40,6 @@ class KeyboardContainer(QWidget):
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self.keys = []
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self.layer_labels = []
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self.rowcol = defaultdict(list)
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self.selected_key = None
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self.selected_row = -1
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self.selected_col = -1
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self.keyboard = None
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@ -75,33 +75,11 @@ class KeyboardContainer(QWidget):
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# prepare for fetching keymap
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self.rowcol = defaultdict(list)
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max_w = max_h = 0
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self.container.set_keys(keyboard.keys)
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for key in self.container.keys:
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if key.desc.row is not None:
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self.rowcol[(key.desc.row, key.desc.col)].append(key)
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for key in keyboard.keys:
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widget = ClickableLabel()
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widget.clicked.connect(lambda w=widget: self.on_key_clicked(w))
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if key.row is not None:
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self.rowcol[(key.row, key.col)].append(widget)
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widget.setParent(self.container)
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widget.setAlignment(Qt.AlignCenter)
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x = (KEY_WIDTH + KEY_SPACING) * key.x
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y = (KEY_HEIGHT + KEY_SPACING) * key.y
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w = (KEY_WIDTH + KEY_SPACING) * key.width - KEY_SPACING
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h = (KEY_HEIGHT + KEY_SPACING) * key.height - KEY_SPACING
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widget.setFixedSize(w, h)
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widget.move(x, y)
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widget.show()
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max_w = max(max_w, x + w)
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max_h = max(max_h, y + h)
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self.keys.append(widget)
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self.container.setFixedSize(max_w, max_h)
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self.current_layer = 0
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self.refresh_layer_display()
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@ -117,15 +95,13 @@ class KeyboardContainer(QWidget):
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text = keycode_label(code)
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tooltip = keycode_tooltip(code)
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for widget in widgets:
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widget.setStyleSheet(KEY_NORMAL_STYLE)
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if widget == self.selected_key:
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widget.setStyleSheet(KEY_ACTIVE_STYLE)
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widget.setText(text)
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widget.setToolTip(tooltip)
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self.container.update()
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def switch_layer(self, idx):
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self.container.deselect()
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self.current_layer = idx
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self.selected_key = None
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self.selected_row = -1
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self.selected_col = -1
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self.refresh_layer_display()
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@ -140,11 +116,6 @@ class KeyboardContainer(QWidget):
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def on_key_clicked(self, widget):
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""" Change which key is currently selected """
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if self.selected_key == widget:
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self.selected_key = None
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else:
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self.selected_key = widget
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for (row, col), widgets in self.rowcol.items():
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if widget in widgets:
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self.selected_row = row
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@ -0,0 +1,180 @@
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from PyQt5.QtGui import QPainter, QColor, QPainterPath, QTransform, QBrush, QPolygonF
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from PyQt5.QtWidgets import QWidget, QToolTip
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from PyQt5.QtCore import Qt, QSize, QRect, QPointF, pyqtSignal, QEvent
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from constants import KEY_WIDTH, KEY_SPACING, KEY_HEIGHT, KEYBOARD_WIDGET_PADDING
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class KeyWidget:
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def __init__(self, desc):
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self.desc = desc
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self.text = ""
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self.tooltip = ""
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self.rotation_x = (KEY_WIDTH + KEY_SPACING) * desc.rotation_x
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self.rotation_y = (KEY_HEIGHT + KEY_SPACING) * desc.rotation_y
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self.rotation_angle = desc.rotation_angle
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self.x = (KEY_WIDTH + KEY_SPACING) * desc.x
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self.y = (KEY_HEIGHT + KEY_SPACING) * desc.y
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self.w = (KEY_WIDTH + KEY_SPACING) * desc.width - KEY_SPACING
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self.h = (KEY_HEIGHT + KEY_SPACING) * desc.height - KEY_SPACING
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self.rect = QRect(self.x, self.y, self.w, self.h)
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self.has2 = desc.width2 != desc.width or desc.height2 != desc.height or desc.x2 != 0 or desc.y2 != 0
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self.x2 = self.x + (KEY_WIDTH + KEY_SPACING) * desc.x2
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self.y2 = self.y + (KEY_WIDTH + KEY_SPACING) * desc.y2
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self.w2 = (KEY_WIDTH + KEY_SPACING) * desc.width2 - KEY_SPACING
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self.h2 = (KEY_HEIGHT + KEY_SPACING) * desc.height2 - KEY_SPACING
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self.bbox = self.calculate_bbox()
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self.polygon = QPolygonF(self.bbox + [self.bbox[0]])
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self.draw_path = self.calculate_draw_path()
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def calculate_bbox(self):
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x1 = self.x
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y1 = self.y
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x2 = self.x + self.w
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y2 = self.y + self.h
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points = [(x1, y1), (x1, y2), (x2, y2), (x2, y1)]
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bbox = []
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for p in points:
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t = QTransform()
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t.translate(KEYBOARD_WIDGET_PADDING, KEYBOARD_WIDGET_PADDING)
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t.translate(self.rotation_x, self.rotation_y)
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t.rotate(self.rotation_angle)
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t.translate(-self.rotation_x, -self.rotation_y)
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p = t.map(QPointF(p[0], p[1]))
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bbox.append(p)
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return bbox
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def calculate_draw_path(self):
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path = QPainterPath()
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path.addRect(int(self.x), int(self.y), int(self.w), int(self.h))
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# second part only considered if different from first
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if self.has2:
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path2 = QPainterPath()
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path2.addRect(int(self.x2), int(self.y2), int(self.w2), int(self.h2))
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path = path.united(path2)
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return path
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def setText(self, text):
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self.text = text
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def setToolTip(self, tooltip):
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self.tooltip = tooltip
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class KeyboardWidget(QWidget):
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clicked = pyqtSignal(KeyWidget)
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def __init__(self):
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super().__init__()
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self.setMouseTracking(True)
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self.keys = []
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self.width = self.height = 0
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self.active_key = None
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def set_keys(self, keys):
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self.keys = []
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for key in keys:
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self.keys.append(KeyWidget(key))
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self.calculate_size()
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self.update()
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def calculate_size(self):
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max_w = max_h = 0
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for key in self.keys:
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p = key.polygon.boundingRect().bottomRight()
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max_w = max(max_w, p.x())
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max_h = max(max_h, p.y())
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self.width = max_w + 2 * KEYBOARD_WIDGET_PADDING
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self.height = max_h + 2 * KEYBOARD_WIDGET_PADDING
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def paintEvent(self, event):
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qp = QPainter()
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qp.begin(self)
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qp.setRenderHint(QPainter.Antialiasing)
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# add a little padding
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qp.translate(KEYBOARD_WIDGET_PADDING, KEYBOARD_WIDGET_PADDING)
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# for regular keycaps
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regular_pen = qp.pen()
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regular_pen.setColor(QColor("black"))
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qp.setPen(regular_pen)
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regular_brush = QBrush()
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regular_brush.setColor(QColor("white"))
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regular_brush.setStyle(Qt.SolidPattern)
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qp.setBrush(regular_brush)
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# for currently selected keycap
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active_pen = qp.pen()
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active_pen.setColor(QColor("white"))
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active_brush = QBrush()
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active_brush.setColor(QColor("black"))
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active_brush.setStyle(Qt.SolidPattern)
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for idx, key in enumerate(self.keys):
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qp.save()
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qp.translate(key.rotation_x, key.rotation_y)
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qp.rotate(key.rotation_angle)
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qp.translate(-key.rotation_x, -key.rotation_y)
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if self.active_key == key:
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qp.setPen(active_pen)
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qp.setBrush(active_brush)
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# draw the keycap
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qp.drawPath(key.draw_path)
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# draw the legend
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qp.drawText(key.rect, Qt.AlignCenter, key.text)
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qp.restore()
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qp.end()
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def minimumSizeHint(self):
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return QSize(self.width, self.height)
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def hit_test(self, pos):
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for key in self.keys:
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if key.polygon.containsPoint(pos, Qt.OddEvenFill):
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return key
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return None
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def mousePressEvent(self, ev):
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prev_active_key = self.active_key
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self.active_key = self.hit_test(ev.pos())
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if self.active_key is not None:
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self.clicked.emit(self.active_key)
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if prev_active_key != self.active_key:
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self.update()
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def deselect(self):
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if self.active_key is not None:
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self.active_key = None
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self.update()
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def event(self, ev):
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if ev.type() == QEvent.ToolTip:
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key = self.hit_test(ev.pos())
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if key is not None:
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QToolTip.showText(ev.globalPos(), key.tooltip)
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else:
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QToolTip.hideText()
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return super().event(ev)
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@ -1,6 +1,7 @@
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Based on https://github.com/ijprest/kle-serial
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# & see https://github.com/ijprest/kle-serial/pull/1
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import json
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from copy import copy
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@ -62,6 +63,12 @@ class Keyboard:
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self.keys = []
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class Cluster:
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def __init__(self):
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self.x = self.y = 0
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class Serial:
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labelMap = [
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@ -88,6 +95,7 @@ class Serial:
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def deserialize(self, rows):
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current = Key()
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cluster = Cluster()
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kbd = Keyboard()
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align = 4
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@ -127,9 +135,13 @@ class Serial:
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if "r" in item:
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current.rotation_angle = item["r"]
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if "rx" in item:
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current.rotation_x = item["rx"]
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current.rotation_x = cluster.x = item["rx"]
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current.x = cluster.x
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current.y = cluster.y
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if "ry" in item:
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current.rotation_y = item["ry"]
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current.rotation_y = cluster.y = item["ry"]
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current.x = cluster.x
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current.y = cluster.y
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if "a" in item:
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align = item["a"]
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if "f" in item:
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