tap_dance: initial implementation
parent
a15e8011d1
commit
c9ff0e735a
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@ -57,6 +57,12 @@ CMD_VIAL_QMK_SETTINGS_GET = 0x0A
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CMD_VIAL_QMK_SETTINGS_SET = 0x0B
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CMD_VIAL_QMK_SETTINGS_RESET = 0x0C
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CMD_VIAL_DYNAMIC_ENTRY_OP = 0x0D
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DYNAMIC_VIAL_GET_NUMBER_OF_ENTRIES = 0x00
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DYNAMIC_VIAL_TAP_DANCE_GET = 0x01
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DYNAMIC_VIAL_TAP_DANCE_SET = 0x02
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# how much of a macro/keymap buffer we can read/write per packet
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BUFFER_FETCH_CHUNK = 28
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@ -207,6 +213,7 @@ class Keyboard:
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self.reload_keymap()
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self.reload_macros()
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self.reload_rgb()
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self.reload_dynamic()
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def reload_layers(self):
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""" Get how many layers the keyboard has """
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@ -374,6 +381,22 @@ class Keyboard:
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self.backlight_effect = self.usb_send(
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self.dev, struct.pack(">BB", CMD_VIA_LIGHTING_GET_VALUE, QMK_BACKLIGHT_EFFECT), retries=20)[2]
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def reload_dynamic(self):
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if self.vial_protocol < 4:
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self.tap_dance_count = 0
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self.tap_dance_entries = []
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return
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data = self.usb_send(self.dev, struct.pack("BBB", CMD_VIA_VIAL_PREFIX, CMD_VIAL_DYNAMIC_ENTRY_OP,
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DYNAMIC_VIAL_GET_NUMBER_OF_ENTRIES), retries=20)
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self.tap_dance_count = data[0]
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self.tap_dance_entries = []
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for x in range(self.tap_dance_count):
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data = self.usb_send(self.dev, struct.pack("BBBB", CMD_VIA_VIAL_PREFIX, CMD_VIAL_DYNAMIC_ENTRY_OP,
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DYNAMIC_VIAL_TAP_DANCE_GET, x), retries=20)
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if data[0] != 0:
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raise RuntimeError("failed retrieving tapdance entry {} from the device".format(x))
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self.tap_dance_entries.append(struct.unpack("<HHHHH", data[1:11]))
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def set_key(self, layer, row, col, code):
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if code < 0:
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return
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@ -670,6 +693,17 @@ class Keyboard:
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def qmk_settings_reset(self):
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self.usb_send(self.dev, struct.pack("BB", CMD_VIA_VIAL_PREFIX, CMD_VIAL_QMK_SETTINGS_RESET))
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def tap_dance_get(self, idx):
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return self.tap_dance_entries[idx]
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def tap_dance_set(self, idx, entry):
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if self.tap_dance_entries[idx] == entry:
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return
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self.tap_dance_entries[idx] = entry
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serialized = struct.pack("<HHHHH", *self.tap_dance_entries[idx])
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self.usb_send(self.dev, struct.pack("BBBB", CMD_VIA_VIAL_PREFIX, CMD_VIAL_DYNAMIC_ENTRY_OP,
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DYNAMIC_VIAL_TAP_DANCE_SET, idx) + serialized, retries=20)
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class DummyKeyboard(Keyboard):
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@ -1,62 +1,125 @@
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# SPDX-License-Identifier: GPL-2.0-or-later
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from PyQt5 import QtCore
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from PyQt5.QtWidgets import QTabWidget, QWidget, QSizePolicy, QGridLayout, QVBoxLayout, QLabel, QLineEdit, QHBoxLayout, \
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QPushButton
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QPushButton, QSpinBox
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from util import tr
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from vial_device import VialKeyboard
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from basic_editor import BasicEditor
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class TapDanceEntryUI:
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def __init__(self, idx):
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self.idx = idx
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self.container = QGridLayout()
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self.populate_container()
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w = QWidget()
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w.setSizePolicy(QSizePolicy.Maximum, QSizePolicy.Maximum)
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w.setLayout(self.container)
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l = QVBoxLayout()
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l.addStretch()
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l.addSpacing(100)
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l.addWidget(w)
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l.setAlignment(w, QtCore.Qt.AlignHCenter)
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l.addSpacing(100)
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lbl = QLabel("Use <code>TD({})</code> to set up this action in the keymap.".format(self.idx))
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l.addWidget(lbl)
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l.setAlignment(lbl, QtCore.Qt.AlignHCenter)
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l.addStretch()
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self.w2 = QWidget()
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self.w2.setLayout(l)
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def populate_container(self):
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self.container.addWidget(QLabel("On tap"), 0, 0)
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self.txt_on_tap = QLineEdit()
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self.container.addWidget(self.txt_on_tap, 0, 1)
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self.container.addWidget(QLabel("On hold"), 1, 0)
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self.txt_on_hold = QLineEdit()
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self.container.addWidget(self.txt_on_hold, 1, 1)
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self.container.addWidget(QLabel("On double tap"), 2, 0)
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self.txt_on_double_tap = QLineEdit()
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self.container.addWidget(self.txt_on_double_tap, 2, 1)
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self.container.addWidget(QLabel("On tap + hold"), 3, 0)
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self.txt_on_tap_hold = QLineEdit()
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self.container.addWidget(self.txt_on_tap_hold, 3, 1)
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self.container.addWidget(QLabel("Tapping term (ms)"), 4, 0)
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self.txt_tapping_term = QSpinBox()
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self.txt_tapping_term.setMinimum(0)
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self.txt_tapping_term.setMaximum(10000)
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self.container.addWidget(self.txt_tapping_term, 4, 1)
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def widget(self):
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return self.w2
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def load(self, data):
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self.txt_on_tap.setText(str(data[0]))
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self.txt_on_hold.setText(str(data[1]))
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self.txt_on_double_tap.setText(str(data[2]))
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self.txt_on_tap_hold.setText(str(data[3]))
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self.txt_tapping_term.setValue(data[4])
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def save(self):
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return (
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int(self.txt_on_tap.text()),
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int(self.txt_on_hold.text()),
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int(self.txt_on_double_tap.text()),
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int(self.txt_on_tap_hold.text()),
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self.txt_tapping_term.value()
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)
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class TapDance(BasicEditor):
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def __init__(self):
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super().__init__()
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self.keyboard = None
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self.tap_dance_entries = []
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self.tap_dance_entries_available = []
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self.tabs = QTabWidget()
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for x in range(32):
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container = QGridLayout()
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container.addWidget(QLabel("On tap"), 0, 0)
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container.addWidget(QLineEdit(), 0, 1)
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container.addWidget(QLabel("On hold"), 1, 0)
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container.addWidget(QLineEdit(), 1, 1)
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container.addWidget(QLabel("On double tap"), 2, 0)
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container.addWidget(QLineEdit(), 2, 1)
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container.addWidget(QLabel("On tap + hold"), 3, 0)
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container.addWidget(QLineEdit(), 3, 1)
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w = QWidget()
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w.setSizePolicy(QSizePolicy.Maximum, QSizePolicy.Maximum)
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w.setLayout(container)
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l = QVBoxLayout()
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l.addStretch()
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l.addWidget(w)
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l.setAlignment(w, QtCore.Qt.AlignHCenter)
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l.addSpacing(100)
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lbl = QLabel("Use <code>TD({})</code> to set up this action in the keymap.".format(x))
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l.addWidget(lbl)
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l.setAlignment(lbl, QtCore.Qt.AlignHCenter)
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l.addStretch()
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w2 = QWidget()
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w2.setLayout(l)
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self.tabs.addTab(w2, str(x))
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for x in range(128):
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self.tap_dance_entries_available.append(TapDanceEntryUI(x))
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self.addWidget(self.tabs)
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buttons = QHBoxLayout()
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buttons.addStretch()
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btn_save = QPushButton(tr("TapDance", "Save"))
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btn_save.clicked.connect(self.on_save)
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btn_revert = QPushButton(tr("TapDance", "Revert"))
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btn_revert.clicked.connect(self.on_revert)
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buttons.addWidget(btn_save)
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buttons.addWidget(btn_revert)
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self.addLayout(buttons)
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def rebuild_ui(self):
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while self.tabs.count() > 0:
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self.tabs.removeTab(0)
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self.tap_dance_entries = self.tap_dance_entries_available[:self.keyboard.tap_dance_count]
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for x, e in enumerate(self.tap_dance_entries):
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self.tabs.addTab(e.widget(), str(x))
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self.reload_ui()
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def reload_ui(self):
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for x, e in enumerate(self.tap_dance_entries):
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e.load(self.keyboard.tap_dance_get(x))
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def on_save(self):
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for x, e in enumerate(self.tap_dance_entries):
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self.keyboard.tap_dance_set(x, self.tap_dance_entries[x].save())
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def on_revert(self):
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self.keyboard.reload_dynamic()
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self.reload_ui()
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def rebuild(self, device):
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super().rebuild(device)
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if self.valid():
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self.keyboard = device.keyboard
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self.rebuild_ui()
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def valid(self):
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return isinstance(self.device, VialKeyboard) and \
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(self.device.keyboard and self.device.keyboard.vial_protocol >= 4)
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(self.device.keyboard and self.device.keyboard.vial_protocol >= 4
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and self.device.keyboard.tap_dance_count > 0)
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