Added reset button, minimum Vial-qmk version, and press and pressed indication

main
Pieterv24 2021-04-22 21:58:50 +02:00
parent 2a6f43c6d4
commit b48fa0d8ad
2 changed files with 54 additions and 7 deletions

View File

@ -12,6 +12,7 @@ class KeyWidget:
def __init__(self, desc, scale, shift_x=0, shift_y=0):
self.active = False
self.masked = False
self.pressed = False
self.desc = desc
self.text = ""
self.mask_text = ""
@ -109,6 +110,9 @@ class KeyWidget:
def setActive(self, active):
self.active = active
def setPressed(self, pressed):
self.pressed = pressed
def setColor(self, color):
self.color = color
@ -263,6 +267,16 @@ class KeyboardWidget(QWidget):
active_brush.setColor(QApplication.palette().color(QPalette.Highlight))
active_brush.setStyle(Qt.SolidPattern)
# for pressed keycaps
pressed_pen = qp.pen()
pressed_pen_color = QApplication.palette().color(QPalette.HighlightedText).lighter(75)
pressed_pen.setColor(pressed_pen_color)
pressed_brush = QBrush()
pressed_brush_color = QApplication.palette().color(QPalette.Highlight).lighter(75)
pressed_brush.setColor(pressed_brush_color)
pressed_brush.setStyle(Qt.SolidPattern)
mask_font = qp.font()
mask_font.setPointSize(mask_font.pointSize() * 0.8)
@ -280,6 +294,12 @@ class KeyboardWidget(QWidget):
qp.setPen(active_pen)
qp.setBrush(active_brush)
if key.pressed:
# move key slightly down when pressed
qp.translate(0, 5)
qp.setPen(pressed_pen)
qp.setBrush(pressed_brush)
# draw the keycap
qp.drawPath(key.draw_path)
qp.strokePath(key.draw_path2, regular_pen)

View File

@ -18,12 +18,14 @@ class MatrixTest(BasicEditor):
self.keyboardWidget.set_enabled(False)
self.startButtonWidget = QPushButton("Start testing")
self.resetButtonWidget = QPushButton("Reset")
layout = QVBoxLayout()
layout.addWidget(self.keyboardWidget)
layout.setAlignment(self.keyboardWidget, Qt.AlignCenter)
self.addLayout(layout)
self.addWidget(self.resetButtonWidget)
self.addWidget(self.startButtonWidget)
self.keyboard = None
@ -32,7 +34,9 @@ class MatrixTest(BasicEditor):
self.timer = QTimer()
self.timer.timeout.connect(self.matrix_poller)
self.startButtonWidget.clicked.connect(self.start_poller)
self.resetButtonWidget.clicked.connect(self.reset_keyboard_widget)
def rebuild(self, device):
super().rebuild(device)
@ -42,33 +46,56 @@ class MatrixTest(BasicEditor):
self.keyboardWidget.set_keys(self.keyboard.keys, self.keyboard.encoders)
def valid(self):
return isinstance(self.device, VialKeyboard)
# Check if vial protocol is v3 or later
return isinstance(self.device, VialKeyboard) and (self.device.keyboard and self.device.keyboard.vial_protocol >= 3)
def reset_keyboard_widget(self):
# reset keyboard widget
for w in self.keyboardWidget.widgets:
w.setPressed(False)
w.setActive(False)
self.keyboardWidget.update_layout()
self.keyboardWidget.update()
self.keyboardWidget.updateGeometry()
def matrix_poller(self):
# Get size for matrix
rows = self.keyboard.rows
cols = self.keyboard.cols
# Generate 2d array of matrix
matrix = [ [None for y in range(cols)] for x in range(rows) ]
# Get matrix data from keyboard
data = self.keyboard.matrix_poll()
# Calculate the amount of bytes belong to 1 row, each bit is 1 key, so per 8 keys in a row, a byte is needed for the row.
row_size = math.ceil(cols / 8)
for row in range(rows):
# Make slice of bytes for the row (skip first 2 bytes, they're for VIAL)
row_data_start = 2 + (row * row_size)
row_data_end = row_data_start + row_size
row_data = data[row_data_start:row_data_end]
#Get each bit representing pressed state for col
for col in range(cols):
col_byte = math.floor(col / 8)
state = (row_data[col_byte] >> col) & 1
matrix[row][col] = state
# row_data is array of bytes, calculate in which byte the col is located
col_byte = len(row_data) - 1 - math.floor(col / 8)
# since we select a single byte as slice of byte, mod 8 to get nth pos of byte
col_mod = (col % 8)
# write to matrix array
matrix[row][col] = (row_data[col_byte] >> col_mod) & 1
# write matrix state to keyboard widget
for w in self.keyboardWidget.widgets:
row = w.desc.row
col = w.desc.col
if row < len(matrix) and col < len(matrix[row]):
w.setActive(matrix[row][col])
w.setPressed(matrix[row][col])
if matrix[row][col]:
w.setActive(True)
self.keyboardWidget.update_layout()
self.keyboardWidget.update()
@ -78,7 +105,7 @@ class MatrixTest(BasicEditor):
if not self.polling:
Unlocker.unlock(self.keyboard)
self.startButtonWidget.setText("Stop testing")
self.timer.start(100)
self.timer.start(20)
self.polling = True
else:
self.timer.stop()