vial/src/main/python/keyboard_widget.py

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from PyQt5.QtGui import QPainter, QColor, QPainterPath, QTransform, QBrush, QPolygonF
from PyQt5.QtWidgets import QWidget, QToolTip
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from PyQt5.QtCore import Qt, QSize, QRect, QPointF, pyqtSignal, QEvent, QRectF
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from constants import KEY_WIDTH, KEY_SPACING, KEY_HEIGHT, KEYBOARD_WIDGET_PADDING, KEYBOARD_WIDGET_MASK_PADDING
class KeyWidget:
def __init__(self, desc):
self.desc = desc
self.text = ""
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self.mask_text = ""
self.tooltip = ""
self.rotation_x = (KEY_WIDTH + KEY_SPACING) * desc.rotation_x
self.rotation_y = (KEY_HEIGHT + KEY_SPACING) * desc.rotation_y
self.rotation_angle = desc.rotation_angle
self.x = (KEY_WIDTH + KEY_SPACING) * desc.x
self.y = (KEY_HEIGHT + KEY_SPACING) * desc.y
self.w = (KEY_WIDTH + KEY_SPACING) * desc.width - KEY_SPACING
self.h = (KEY_HEIGHT + KEY_SPACING) * desc.height - KEY_SPACING
self.rect = QRect(self.x, self.y, self.w, self.h)
self.has2 = desc.width2 != desc.width or desc.height2 != desc.height or desc.x2 != 0 or desc.y2 != 0
self.x2 = self.x + (KEY_WIDTH + KEY_SPACING) * desc.x2
self.y2 = self.y + (KEY_WIDTH + KEY_SPACING) * desc.y2
self.w2 = (KEY_WIDTH + KEY_SPACING) * desc.width2 - KEY_SPACING
self.h2 = (KEY_HEIGHT + KEY_SPACING) * desc.height2 - KEY_SPACING
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self.bbox = self.calculate_bbox(QRectF(self.x, self.y, self.w, self.h))
self.polygon = QPolygonF(self.bbox + [self.bbox[0]])
self.draw_path = self.calculate_draw_path()
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self.draw_path2 = self.calculate_draw_path2()
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# calculate areas where the inner keycode will be located
# nonmask = outer (e.g. Rsft_T)
# mask = inner (e.g. KC_A)
self.nonmask_rect = QRectF(self.x, self.y, self.w, self.h / 2)
self.mask_rect = QRectF(self.x + KEYBOARD_WIDGET_MASK_PADDING, self.y + self.h / 2,
self.w - 2 * KEYBOARD_WIDGET_MASK_PADDING, self.h / 2 - KEYBOARD_WIDGET_MASK_PADDING)
self.mask_bbox = self.calculate_bbox(self.mask_rect)
self.mask_polygon = QPolygonF(self.mask_bbox + [self.mask_bbox[0]])
def calculate_bbox(self, rect):
x1 = rect.topLeft().x()
y1 = rect.topLeft().y()
x2 = rect.bottomRight().x()
y2 = rect.bottomRight().y()
points = [(x1, y1), (x1, y2), (x2, y2), (x2, y1)]
bbox = []
for p in points:
t = QTransform()
t.translate(KEYBOARD_WIDGET_PADDING, KEYBOARD_WIDGET_PADDING)
t.translate(self.rotation_x, self.rotation_y)
t.rotate(self.rotation_angle)
t.translate(-self.rotation_x, -self.rotation_y)
p = t.map(QPointF(p[0], p[1]))
bbox.append(p)
return bbox
def calculate_draw_path(self):
path = QPainterPath()
path.addRect(int(self.x), int(self.y), int(self.w), int(self.h))
# second part only considered if different from first
if self.has2:
path2 = QPainterPath()
path2.addRect(int(self.x2), int(self.y2), int(self.w2), int(self.h2))
path = path.united(path2)
return path
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def calculate_draw_path2(self):
return QPainterPath()
def setText(self, text):
self.text = text
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def setMaskText(self, text):
self.mask_text = text
def setToolTip(self, tooltip):
self.tooltip = tooltip
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class EncoderWidget(KeyWidget):
def calculate_draw_path(self):
path = QPainterPath()
path.addEllipse(int(self.x), int(self.y), int(self.w), int(self.h))
return path
def calculate_draw_path2(self):
path = QPainterPath()
if self.desc.encoder_dir == 0:
path.moveTo(int(self.x), int(self.y + self.h / 2))
path.lineTo(int(self.x - self.w / 5), int(self.y + self.h / 3))
path.moveTo(int(self.x), int(self.y + self.h / 2))
path.lineTo(int(self.x + self.w / 5), int(self.y + self.h / 3))
else:
path.moveTo(int(self.x), int(self.y + self.h / 2))
path.lineTo(int(self.x - self.w / 5), int(self.y + self.h - self.h / 3))
path.moveTo(int(self.x), int(self.y + self.h / 2))
path.lineTo(int(self.x + self.w / 5), int(self.y + self.h - self.h / 3))
return path
class KeyboardWidget(QWidget):
clicked = pyqtSignal()
def __init__(self):
super().__init__()
self.setMouseTracking(True)
self.keys = []
self.width = self.height = 0
self.active_key = None
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self.active_mask = False
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def set_keys(self, keys, encoders):
self.keys = []
for key in keys:
self.keys.append(KeyWidget(key))
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for key in encoders:
self.keys.append(EncoderWidget(key))
self.calculate_size()
self.update()
def calculate_size(self):
max_w = max_h = 0
for key in self.keys:
p = key.polygon.boundingRect().bottomRight()
max_w = max(max_w, p.x())
max_h = max(max_h, p.y())
self.width = max_w + 2 * KEYBOARD_WIDGET_PADDING
self.height = max_h + 2 * KEYBOARD_WIDGET_PADDING
def paintEvent(self, event):
qp = QPainter()
qp.begin(self)
qp.setRenderHint(QPainter.Antialiasing)
# add a little padding
qp.translate(KEYBOARD_WIDGET_PADDING, KEYBOARD_WIDGET_PADDING)
# for regular keycaps
regular_pen = qp.pen()
regular_pen.setColor(QColor("black"))
qp.setPen(regular_pen)
regular_brush = QBrush()
regular_brush.setColor(QColor("white"))
regular_brush.setStyle(Qt.SolidPattern)
qp.setBrush(regular_brush)
# for currently selected keycap
active_pen = qp.pen()
active_pen.setColor(QColor("white"))
active_brush = QBrush()
active_brush.setColor(QColor("black"))
active_brush.setStyle(Qt.SolidPattern)
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mask_font = qp.font()
mask_font.setPointSize(mask_font.pointSize() * 0.8)
for idx, key in enumerate(self.keys):
qp.save()
qp.translate(key.rotation_x, key.rotation_y)
qp.rotate(key.rotation_angle)
qp.translate(-key.rotation_x, -key.rotation_y)
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if self.active_key == key and not self.active_mask:
qp.setPen(active_pen)
qp.setBrush(active_brush)
# draw the keycap
qp.drawPath(key.draw_path)
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qp.strokePath(key.draw_path2, regular_pen)
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# if this is a mask key, draw the inner key
if key.masked:
qp.setFont(mask_font)
qp.drawText(key.nonmask_rect, Qt.AlignCenter, key.text)
if self.active_key == key and self.active_mask:
qp.setPen(active_pen)
qp.setBrush(active_brush)
qp.drawRect(key.mask_rect)
qp.drawText(key.mask_rect, Qt.AlignCenter, key.mask_text)
else:
# draw the legend
qp.drawText(key.rect, Qt.AlignCenter, key.text)
qp.restore()
qp.end()
def minimumSizeHint(self):
return QSize(self.width, self.height)
def hit_test(self, pos):
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""" Returns key, hit_masked_part """
for key in self.keys:
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if key.masked and key.mask_polygon.containsPoint(pos, Qt.OddEvenFill):
return key, True
if key.polygon.containsPoint(pos, Qt.OddEvenFill):
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return key, False
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return None, False
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def mousePressEvent(self, ev):
self.active_key, self.active_mask = self.hit_test(ev.pos())
if self.active_key is not None:
self.clicked.emit()
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self.update()
def deselect(self):
if self.active_key is not None:
self.active_key = None
self.update()
def event(self, ev):
if ev.type() == QEvent.ToolTip:
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key = self.hit_test(ev.pos())[0]
if key is not None:
QToolTip.showText(ev.globalPos(), key.tooltip)
else:
QToolTip.hideText()
return super().event(ev)