vial/src/main/python/keymap_editor.py

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# SPDX-License-Identifier: GPL-2.0-or-later
import json
from PyQt5.QtGui import QPalette
from PyQt5.QtWidgets import QHBoxLayout, QLabel, QVBoxLayout, QMessageBox, QApplication
from PyQt5.QtCore import Qt
from any_keycode_dialog import AnyKeycodeDialog
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from basic_editor import BasicEditor
from keyboard_widget import KeyboardWidget, EncoderWidget
from keycodes import recreate_keyboard_keycodes, find_keycode, keycode_label, keycode_tooltip, keycode_is_mask
from keymaps import KEYMAPS
from square_button import SquareButton
from tabbed_keycodes import TabbedKeycodes
from util import tr
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from vial_device import VialKeyboard
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class KeymapEditor(BasicEditor):
def __init__(self, layout_editor):
super().__init__()
self.layout_editor = layout_editor
self.layout_layers = QHBoxLayout()
layer_label = QLabel(tr("KeymapEditor", "Layer"))
layout_labels_container = QHBoxLayout()
layout_labels_container.addWidget(layer_label)
layout_labels_container.addLayout(self.layout_layers)
layout_labels_container.addStretch()
# contains the actual keyboard
self.container = KeyboardWidget(layout_editor)
self.container.clicked.connect(self.on_key_clicked)
layout = QVBoxLayout()
layout.addLayout(layout_labels_container)
layout.addWidget(self.container)
layout.setAlignment(self.container, Qt.AlignHCenter)
self.layer_buttons = []
self.keyboard = None
self.current_layer = 0
layout_editor.changed.connect(self.on_layout_changed)
self.keymap_override = KEYMAPS[0][1]
self.container.anykey.connect(self.on_any_keycode)
self.tabbed_keycodes = TabbedKeycodes()
self.tabbed_keycodes.keycode_changed.connect(self.on_keycode_changed)
self.tabbed_keycodes.anykey.connect(self.on_any_keycode)
self.addLayout(layout)
self.addWidget(self.tabbed_keycodes)
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self.device = None
def on_keycode_changed(self, code):
self.set_key(code)
def rebuild_layers(self):
# delete old layer labels
for label in self.layer_buttons:
label.hide()
label.deleteLater()
self.layer_buttons = []
# create new layer labels
for x in range(self.keyboard.layers):
btn = SquareButton(str(x))
btn.setRelSize(1.667)
btn.setCheckable(True)
btn.clicked.connect(lambda state, idx=x: self.switch_layer(idx))
self.layout_layers.addWidget(btn)
self.layer_buttons.append(btn)
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def rebuild(self, device):
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super().rebuild(device)
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if self.valid():
self.keyboard = device.keyboard
# get number of layers
self.rebuild_layers()
self.container.set_keys(self.keyboard.keys, self.keyboard.encoders)
self.current_layer = 0
self.on_layout_changed()
recreate_keyboard_keycodes(self.keyboard)
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self.tabbed_keycodes.recreate_keycode_buttons()
self.refresh_layer_display()
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def valid(self):
return isinstance(self.device, VialKeyboard)
def save_layout(self):
return self.keyboard.save_layout()
def restore_layout(self, data):
if json.loads(data.decode("utf-8")).get("uid") != self.keyboard.keyboard_id:
ret = QMessageBox.question(self.widget(), "",
tr("KeymapEditor", "Saved keymap belongs to a different keyboard,"
" are you sure you want to continue?"),
QMessageBox.Yes | QMessageBox.No)
if ret != QMessageBox.Yes:
return
self.keyboard.restore_layout(data)
self.refresh_layer_display()
def set_keymap_override(self, override):
self.keymap_override = override
self.refresh_layer_display()
self.tabbed_keycodes.set_keymap_override(override)
def on_any_keycode(self):
dlg = AnyKeycodeDialog()
if dlg.exec_() and dlg.value >= 0:
self.on_keycode_changed(dlg.value)
def code_is_overriden(self, code):
""" Check whether a country-specific keymap overrides a code """
key = find_keycode(code)
return key is not None and key.qmk_id in self.keymap_override
def get_label(self, code):
""" Get label for a specific keycode """
if self.code_is_overriden(code):
return self.keymap_override[find_keycode(code).qmk_id]
return keycode_label(code)
def refresh_layer_display(self):
""" Refresh text on key widgets to display data corresponding to current layer """
self.container.update_layout()
for btn in self.layer_buttons:
btn.setEnabled(True)
btn.setChecked(False)
self.layer_buttons[self.current_layer].setEnabled(False)
self.layer_buttons[self.current_layer].setChecked(True)
for widget in self.container.widgets:
if widget.desc.row is not None:
code = self.keyboard.layout[(self.current_layer, widget.desc.row, widget.desc.col)]
else:
code = self.keyboard.encoder_layout[(self.current_layer, widget.desc.encoder_idx,
widget.desc.encoder_dir)]
text = self.get_label(code)
tooltip = keycode_tooltip(code)
mask = keycode_is_mask(code)
mask_text = self.get_label(code & 0xFF)
if mask:
text = text.split("\n")[0]
widget.masked = mask
widget.setText(text)
widget.setMaskText(mask_text)
widget.setToolTip(tooltip)
if self.code_is_overriden(code):
widget.setColor(QApplication.palette().color(QPalette.Link))
else:
widget.setColor(None)
self.container.update()
self.container.updateGeometry()
def switch_layer(self, idx):
self.container.deselect()
self.current_layer = idx
self.refresh_layer_display()
def set_key(self, keycode):
""" Change currently selected key to provided keycode """
if isinstance(self.container.active_key, EncoderWidget):
self.set_key_encoder(keycode)
else:
self.set_key_matrix(keycode)
self.container.select_next()
def set_key_encoder(self, keycode):
l, i, d = self.current_layer, self.container.active_key.desc.encoder_idx,\
self.container.active_key.desc.encoder_dir
# if masked, ensure that this is a byte-sized keycode
if self.container.active_mask:
if keycode > 0xFF:
return
keycode = (self.keyboard.encoder_layout[(l, i, d)] & 0xFF00) | keycode
self.keyboard.set_encoder(l, i, d, keycode)
self.refresh_layer_display()
def set_key_matrix(self, keycode):
l, r, c = self.current_layer, self.container.active_key.desc.row, self.container.active_key.desc.col
if r >= 0 and c >= 0:
# if masked, ensure that this is a byte-sized keycode
if self.container.active_mask:
if keycode > 0xFF:
return
keycode = (self.keyboard.layout[(l, r, c)] & 0xFF00) | keycode
self.keyboard.set_key(l, r, c, keycode)
self.refresh_layer_display()
def on_key_clicked(self):
""" Called when a key on the keyboard widget is clicked """
self.refresh_layer_display()
def on_layout_changed(self):
if self.keyboard is None:
return
self.refresh_layer_display()
self.keyboard.set_layout_options(self.layout_editor.pack())