Support for DDR Supernova & Supernova2
Added baud rate used by DDR Supernova & Supernova2main
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cdbbada3f8
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@ -7,11 +7,11 @@ Its uses rs232 and allows several "nodes" to be connected a single serial port.
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Games support
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Games support
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Currently this project supports the following games : (nodes description)
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Currently this project supports the following games :
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pop'n music 15-18 (one old slotted reader)
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pop'n music 15-18 (one old slotted reader)
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pop'n music 19-21 (one new wavepass reader with encrypted communication (only game I know which use this encryption) + optional card dispenser)
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pop'n music 19-21 (one new wavepass reader with encrypted communication (only game I know which uses this encryption) + optional card dispenser)
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iidx 13-18 (2 old slotted readers)
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iidx 13-18 (2 old slotted readers)
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@ -21,7 +21,9 @@ jubeat 1 - knit (one old slotted reader (no keypad) + one led board (game won't
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jubeat copious - saucer (one new reader (no keypad) + one led board (game won't boot if the led board is not present)
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jubeat copious - saucer (one new reader (no keypad) + one led board (game won't boot if the led board is not present)
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DDR (2 old readers in sd, 2 new readers in HD)
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DDR SN-SN2 (2 old slotted readers)
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DDR X-X3 (2 readers (old or new) in sd, 2 readers (old or new) + led board ? in HD)
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drum mania (1 old reader)
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drum mania (1 old reader)
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@ -423,14 +423,14 @@ void sendAnswer(byte* answer)
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//
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//
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long detRate()
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long detRate()
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{
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{
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long baudrates[] = {38400, 57600};//baudrates to try
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long baudrates[] = {57600,38400,19200};//baudrates to try
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int i=0;
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int i=0;
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boolean allAA;
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boolean allAA;
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do //for each baud rate
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do //for each baud rate
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{
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{
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i++;
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i++;
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if(i>1)
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if(i> (sizeof(baudrates)/sizeof(baudrates[0])) -1 )
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i=0;
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i=0;
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//flush in and out buffer
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//flush in and out buffer
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while(Serial.available())
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while(Serial.available())
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