From 80c85ce8c27804b4ea7f04649d0b14329453785f Mon Sep 17 00:00:00 2001 From: Nadeflore Date: Thu, 16 Jan 2014 00:35:35 +0100 Subject: [PATCH] Fixed a sensor bug with slotted readers --- acrealio/Reader.cpp | 10 +++------- acrealio/acrealio.ino | 2 +- 2 files changed, 4 insertions(+), 8 deletions(-) diff --git a/acrealio/Reader.cpp b/acrealio/Reader.cpp index 294bdd7..f7a2cd5 100644 --- a/acrealio/Reader.cpp +++ b/acrealio/Reader.cpp @@ -263,14 +263,10 @@ short Reader::processRequest(byte* request, byte* answer) rfmodule->read(); - answer[4] = 0x10; // 16 bytes of data - //setStatus(); + answer[4] = 0x10; // 16 bytes of data + getStatus(answer+5); answer[5] = 0x01; - if(rfmodule->isCardPresent() == 1) - { - answer[6] = 0x10; // light up front sensor (just in case) - answer[5] = 0x01; // if 2 -> action loop on 31 - } + break; // diff --git a/acrealio/acrealio.ino b/acrealio/acrealio.ino index 2cf837a..5f70b03 100644 --- a/acrealio/acrealio.ino +++ b/acrealio/acrealio.ino @@ -39,7 +39,7 @@ Node *nodes[MAX_NODES];//nodes array #if GAMETYPE == 0 //pop'n music with card dispenser Reader nod1;//first reader -CardDispenser nod2("PCDA"); //card dispenser +CardDispenser nod2("HBHI"); //card dispenser #elif GAMETYPE == 1 //1 reader